That's the best I've managed with him so far though and even then, it doesn't feel that helpful, unless the other members in the party are hitters as most battles that go past four rounds will find you at a handicap. So, you could go with heroic end, but ultmately, unless it crits you've really just debuffed the jester to being a liability for the next 3 turns. He doesn't have have much staying power after this, especially since there are large groups of enemies that effectively make Slice Off or Harvest underwhelming, especially since neither of them can target the first rank. ehhhh? Where he more or less becomes mediocre at best. You can dirk stab forward, which is okayish, and try to follow it up with Solo, but after that his use becomes very. I tried putting him in the back at the beginning, to start off with battle ballad for the whole party buff, but that's when things kinda begin to derail. I've been having a bad time with the jester myself.
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